If I put a light into a layer, and then I tell my camera to cull that layer, the camera still sees the light.
What I'm trying to do is have a camera that looks back at my own character (rear cam), so I can have a little box that let's you see yourself, so you can customize your appearance in-game.
I've already set the rear cam to only see your character and nothing else.
Problem is, if you happen to be in a dark area, your character looks dark in the rear cam. So I want to add some lights that shine on your character, but it is important that ONLY the rear cam see these lights. You should not see these lights with your main view of the game, and the lights should not affect anything except your character.
But if you look down at yourself, for example, with your main camera 1st person camera, your body should still be dark. Basically, no other camera but the rear cam should see your body all lit up.
Is there a way to accomplish what I'm trying to do?
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